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Hei guys, thanks for all the comments. The android version will come out in 2 weeks. I will try to improve the game based on your suggestions, thank you!

Very neat! Couple feedbacks:

* I wish it had the asteroid music and sounds

* It is so huge i had to zoom my browser tab out to 75%, making the text hard to read. Is it possible to make it adapt to screen width?

Great game though, thanks!

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Love it! Though like the other comment says, automated shipyard doesn't do anything beyond lvl 1.

Would also like to see some AI upgrades if possible. The collectors can dodge asteroids but the fighters don't. 
Maybe ship specific system upgrades too? Where you can upgrade a specific ship type. E.g collectors hold more stardust, longer range upgrades etc. The AI upgrade could be put in this category too. And maybe make upgrades slightly more expensive? Especially automated shipyard if it does get fixed.

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Automated Shipyard is bugged. No matter how many levels you put into it. It still will only spawn 1 fighter every 10 seconds.

Edit: Once you go past 70 fleet the CPU usage goes absolutely insane.

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Pretty fun! I was surprised, because of how active this incremental game is, to put it down overnight and find my prestige points had gone up by roughly 40 playthroughs the next morning. 

I got as far as the second boss fight - by that point my refresh rate was something like one frame a second - and after dying to it the game decided not to respawn me anymore. I'd say it froze, but I can still access the upgrade menus.

I'm assuming difficulties unlock with play? I wasn't able to select anything but Easy Mode from the start menu.

There's a point about 20 waves in where the game reliably dumps something like 20grand in points on the player, and if they don't spend it on upgrades within a few seconds they're toast. I'm not sure if that was as intended or if that wave has some scaling issues?